Marrella

Dragon MagazineCampaign Setting Logo


Marrella
Climate/Terrain: Shallow sea floor
Frequency: Common
Organization: Solitary
Activity Cycle: Day
Diet: Carnivore/Scavenger
Intelligence: Animal(1)
Treasure: Nil
Alignment: Neutral
No. Appearing: 2-24
Armor Class: 6,2 (head)
Movement: 12
Hit Dice: 8
THAC0: 13
No. of Attacks: 2
Damage/Attack: 1d6/1d6
Special Attacks: Charge
Special Defenses: Nil
Magic Resistance: Nil
Size: L (12' long)
Morale: Average (10)
XP Value: 975

This arthropod looks something like a cross between a trilobite and a centipede. It spends most of its time in the water (the fluffy-looking antennae are gills), but it can spend up to an hour at a time on dry land, and often does so traveling from one body of water to another.

The Marrella attacks by means of its two wiplike antennae, lashing out for 1d6 points of damage each. In addition, a Marrella at least 10' away from its foe can charge, doing damage through impact with its heavily armored head (2d8 damage points). Attacks on the head are less effective than on the body.