Unicorn, Faerie

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Climate/Terrain:Temperate Woodlands
Frequency:Very rare
Organization:Family
Activity Cycle:Day
Diet:Herbivore
Intelligence:Average (8-10)
Treasure:Xx2
Alignment:Neutral
No. Appearing:1-6
Armor Class:2
Movement:30
Hit Dice:4+4
THAC0:17
No. of Attacks:3
Damage/Attack:1-6/1-6/1-12
Special Attacks:See below
Special Defenses:See below
Magic Resistance:20%
Size:L
Morale:Champion (15-16)
XP Value:2,000

Faerie unicorns have a green tint to their white fur and horns, and all have bright green eyes. They are smaller than other unicorns (3-4' tall).

Combat: Faerie unicorns or faerie steeds are seldom seen. This is because they can blend into their backgrounds in a manner similar to a chameleon. They can do this at will, with results identical to a creature wearing a cloak of elvenkind. They share a sylvan unicorn's ability to move silently in natural terrain. Once per day, a faerie unicorn can cast the following spells: charm person or mammal, and animal summoning I, II, and III (four spells total).

Habitat/Society: Faerie unicorns are similar in habitat and society to sylvan unicorns. Their neutral nature causes them to shun outside contact; it is very unlikely that a faerie steed will attack hunters or predators in its territory. However, wanton or senseless destruction of the flora and fauna in a faerie steeds demesnes will raise its ire. Alternately, acts of courage in defense of the same lands often wins the faerie steed's gratitude.

Faerie steeds can be ridden by halflings, , elves, or other faerie denizens of either sex who prove themselves worthy.

Ecology: Faerie unicorns are identical in ecology to sylvan unicorns. Once every 100 years or so, a faerie steed will shed its horn to grow a new one. The horn regrows in 3-12 days. The discarded horns are prized by elves, because the horns can be crushed to produce the dye used in the manufacture of cloaks of elvenkind.